package consolemir;

public class Priest extends Player {
	public static final float INIT_HP = 14.0F;
	public static final float INIT_DMG = 2.1F;

	public Priest(String name) {
		super(name);

		this.abilityList = new Menu("Priest's Spells");
	}

	@Override
	public void getAbilityList() {
		
	}

	@Override
	public void levelup() {
		
	}

}
